4e43c73f9cFix#23 - Wards deleted while in use causing crash
main
Emagi
2025-06-03 10:01:25 -04:00
8cd6008ba6Fix#20 Pet back off now immediate, attacks despite pet behavior of protection
Emagi
2025-05-31 10:22:34 -04:00
45f1684c7cUpdate KoS and DoF clients for the pos_size_multiplier field to be set correctly
Emagi
2025-05-30 21:57:08 -04:00
b937444425Fix leashing, leading, rubberbanding mobs. Work in progress for size mod.
Emagi
2025-05-30 21:51:53 -04:00
97d1393627Fix#19 Position updates ignored when dead, new rule MiniDing, fix
Emagi
2025-05-30 21:47:57 -04:00
6d52f19108Additional changes made to remove use of spell pointer in recast timer unlock spell logic, assure we have no crash in this area
Emagi
2025-05-30 11:03:36 -04:00
80f56f68c4Make sure a spawn that is available gets locked into the encounter if the encounter size is 0.
Emagi
2025-05-30 10:27:34 -04:00
cde778bb1aFix a crash trying to unlock a spell for a player with a recast timer when the spell data is null
Emagi
2025-05-30 10:27:10 -04:00
c4fe6e7230lua functions fixed the formatting
Emagi
2025-05-28 21:48:33 -04:00
ec2c99d175Fix equip/unequip with calculations causing a potential watchdog
Emagi
2025-05-28 14:33:34 -04:00
d5dd79ae1cFix lua api index and CreateConversation has no parameters
Emagi
2025-05-27 10:03:02 -04:00
3230c71c9437 more lua functions that were missed
Emagi
2025-05-27 09:56:36 -04:00
ed754ae752Fix AddConversationOption lua function doc
Emagi
2025-05-26 08:00:35 -04:00
563fddeabfAdded function aliases for GetCurrentHP->GetHP and GetCurrentPower->GetPower. Previously only lua functions GetHP/GetPower existed, now all 4 functions are possible
Emagi
2025-05-24 13:58:43 -04:00
534a80d104Fixed the HP and Power returns to be SInt32 like their code counterparts
Emagi
2025-05-24 13:57:57 -04:00
f47896f5b8Added support for the spawn_anim to be converted and accurate for earlier clients like KoS and DoF, when spawning skeletons, zombies so on their animation is now present
Emagi
2025-05-23 17:11:57 -04:00
ab41124e73A lot of lua functions documented, most have examples, not all.
Emagi
2025-05-23 11:50:05 -04:00
058df3eae6Fix the uptime of the login/world to report days correctly from convertTimestampDuration call
Emagi
2025-05-21 10:36:49 -04:00
8a466de4eeslash commands A documentation
Emagi
2025-05-06 09:53:30 -04:00
c5f09e846dAdded quantity checks to trading so you can't trade over your item count
Emagi
2025-05-06 09:06:58 -04:00
11d46887dbFix charm slots being visible in the client UI for DoF and KoS clients (classic does not support)
Emagi
2025-05-05 15:14:02 -04:00
ec6e98137dFix LUA API page links
Emagi
2025-05-04 14:36:49 -04:00
7f6a8c6becStart of documentation
Emagi
2025-05-04 14:34:15 -04:00
b779a225e1remove the ground_diff changes, flying mobs were adhering to the ground unexpectedly
Emagi
2025-05-04 13:29:35 -04:00
0aa8da426bVisual effect for level 50 is 323
Emagi
2025-04-30 12:49:53 -04:00
d624ff260dAoM client also impacted by the issue removed version check and we will just not use the send spawn update boolean
Emagi
2025-04-26 09:22:58 -04:00
108371a077Additional efforts to lock down spawns from moving this is looking to address remaining corner cases for Fix#5
Emagi
2025-04-26 09:13:47 -04:00
4009838f9dOk one last time just removing the action_state = 0 since it seems to cause the runaway.. npc's will not stop action_state when you hail/interact them because of this.
Emagi
2025-04-26 08:39:12 -04:00
eba0cf0505More enforcement for spawns running away in hail conversation for Fix#5
Emagi
2025-04-26 08:33:00 -04:00
83b48e3770Fix#12 support for public spawns, lockable_encounter int8 in info struct default 1, when set to 0 public spawn all can attack no locked encounter
Emagi
2025-04-26 08:15:15 -04:00
c861e103d9Fix#8 info struct has a int16 max_level, when set greater than 0 will restrict the max level a player can reach (does not impact already set level or GM commands, lua changelevel, only XP gain for Adventure/Tradeskill level)
Emagi
2025-04-26 08:14:35 -04:00
73e9e01ae9Fix#5 NPCs running away when FaceTarget/PlayFlavor is used in combination
Emagi
2025-04-26 08:13:46 -04:00
5d77208ff1Revert "If a grid is not assigned to a spawn then we will try to force one on the map if they are not a flying creature"
Emagi
2025-04-21 21:42:40 -04:00
c177dc910dIf a grid is not assigned to a spawn then we will try to force one on the map if they are not a flying creature
Emagi
2025-04-21 14:18:55 -04:00