added player count to login's world status provider
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@ -51,6 +51,7 @@ void LWorldList::PopulateWorldList(http::response<http::string_body>& res) {
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pt.put("id", world->GetID());
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pt.put("world_name", world->GetName());
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pt.put("status", (world->GetStatus() == 1) ? "online" : "offline");
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pt.put("num_players", world->GetPlayerNum());
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pt.put("ip_addr", inet_ntoa(in));
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maintree.push_back(std::make_pair("", pt));
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}
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