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EQ2Emu/source/LoginServer/Web/LoginWeb.cpp

68 lines
2.4 KiB
C++

#include "../net.h"
#include "../LWorld.h"
#include <boost/algorithm/string.hpp>
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
extern ClientList client_list;
extern LWorldList world_list;
extern NetConnection net;
void NetConnection::Web_loginhandle_status(const http::request<http::string_body>& req, http::response<http::string_body>& res) {
res.set(http::field::content_type, "application/json");
boost::property_tree::ptree pt;
pt.put("web_status", "online");
pt.put("login_status", net.login_running ? "online" : "offline");
pt.put("login_uptime", (getCurrentTimestamp() - net.login_uptime));
auto [days, hours, minutes, seconds] = convertTimestampDuration((getCurrentTimestamp() - net.login_uptime));
std::string uptime_str("Days: " + std::to_string(days) + ", " + "Hours: " + std::to_string(hours) + ", " + "Minutes: " + std::to_string(minutes) + ", " + "Seconds: " + std::to_string(seconds));
pt.put("login_uptime_string", uptime_str);
pt.put("world_count", world_list.GetCount(ConType::World));
pt.put("client_count", net.numclients);
std::ostringstream oss;
boost::property_tree::write_json(oss, pt);
std::string json = oss.str();
res.body() = json;
res.prepare_payload();
}
void NetConnection::Web_loginhandle_worlds(const http::request<http::string_body>& req, http::response<http::string_body>& res) {
world_list.PopulateWorldList(res);
}
void LWorldList::PopulateWorldList(http::response<http::string_body>& res) {
struct in_addr in;
res.set(http::field::content_type, "application/json");
boost::property_tree::ptree maintree;
std::ostringstream oss;
map<int32,LWorld*>::iterator map_list;
for( map_list = worldmap.begin(); map_list != worldmap.end(); map_list++) {
LWorld* world = map_list->second;
in.s_addr = world->GetIP();
if (world->GetType() == World) {
boost::property_tree::ptree pt;
pt.put("id", world->GetID());
pt.put("world_name", world->GetName());
pt.put("status", (world->GetStatus() == 1) ? "online" : "offline");
pt.put("num_players", world->GetPlayerNum());
pt.put("ip_addr", inet_ntoa(in));
maintree.push_back(std::make_pair("", pt));
}
}
boost::property_tree::ptree result;
result.add_child("WorldServers", maintree);
boost::property_tree::write_json(oss, result);
std::string json = oss.str();
res.body() = json;
res.prepare_payload();
}