Fix charm slots being visible in the client UI for DoF and KoS clients (classic does not support)
This commit is contained in:
parent
ec6e98137d
commit
11d46887db
@ -2227,6 +2227,10 @@ void Item::serialize(PacketStruct* packet, bool show_name, Player* player, int16
|
||||
slot = EQ2_DOF_FOOD_SLOT;
|
||||
else if (slot == EQ2_DRINK_SLOT)
|
||||
slot = EQ2_DOF_DRINK_SLOT;
|
||||
else if (slot == EQ2_CHARM_SLOT_1)
|
||||
slot = EQ2_DOF_CHARM_SLOT_1;
|
||||
else if (slot == EQ2_CHARM_SLOT_2)
|
||||
slot = EQ2_DOF_CHARM_SLOT_2;
|
||||
}
|
||||
packet->setArrayDataByName("slot", slot, i);
|
||||
}
|
||||
|
@ -70,6 +70,8 @@ extern MasterItemList master_item_list;
|
||||
#define EQ2_BACK_SLOT 30
|
||||
#define EQ2_ORIG_FOOD_SLOT 18
|
||||
#define EQ2_ORIG_DRINK_SLOT 19
|
||||
#define EQ2_DOF_CHARM_SLOT_1 18
|
||||
#define EQ2_DOF_CHARM_SLOT_2 19
|
||||
#define EQ2_DOF_FOOD_SLOT 20
|
||||
#define EQ2_DOF_DRINK_SLOT 21
|
||||
|
||||
|
@ -1381,6 +1381,10 @@ int16 Player::ConvertSlotToClient(int8 slot, int16 version) {
|
||||
slot = EQ2_DOF_FOOD_SLOT;
|
||||
else if (slot == EQ2_DRINK_SLOT)
|
||||
slot = EQ2_DOF_DRINK_SLOT;
|
||||
else if (slot == EQ2_CHARM_SLOT_1)
|
||||
slot = EQ2_DOF_CHARM_SLOT_1;
|
||||
else if (slot == EQ2_CHARM_SLOT_2)
|
||||
slot = EQ2_DOF_CHARM_SLOT_2;
|
||||
else if (slot > EQ2_EARS_SLOT_1 && slot <= EQ2_WAIST_SLOT)
|
||||
slot -= 1;
|
||||
}
|
||||
@ -1401,6 +1405,10 @@ int16 Player::ConvertSlotFromClient(int8 slot, int16 version) {
|
||||
slot = EQ2_FOOD_SLOT;
|
||||
else if (slot == EQ2_DOF_DRINK_SLOT)
|
||||
slot = EQ2_DRINK_SLOT;
|
||||
else if (slot == EQ2_DOF_CHARM_SLOT_1)
|
||||
slot = EQ2_CHARM_SLOT_1;
|
||||
else if (slot == EQ2_DOF_CHARM_SLOT_2)
|
||||
slot = EQ2_CHARM_SLOT_2;
|
||||
else if (slot > EQ2_EARS_SLOT_1 && slot <= EQ2_WAIST_SLOT)
|
||||
slot += 1;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user