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320 Commits

Author SHA1 Message Date
Emagi
c4fe6e7230 lua functions fixed the formatting 2025-05-28 21:48:33 -04:00
Emagi
ec2c99d175 Fix equip/unequip with calculations causing a potential watchdog 2025-05-28 14:33:34 -04:00
Emagi
d5dd79ae1c Fix lua api index and CreateConversation has no parameters 2025-05-27 10:03:02 -04:00
Emagi
3230c71c94 37 more lua functions that were missed 2025-05-27 09:56:36 -04:00
Emagi
ed754ae752 Fix AddConversationOption lua function doc 2025-05-26 08:00:35 -04:00
Emagi
6aade0b2e1 Update lua_api.md 2025-05-25 21:55:11 -04:00
Emagi
5b276f3a69 another 113 lua functions.. 2025-05-25 21:42:32 -04:00
Emagi
e793dc6895 added player count to login's world status provider 2025-05-25 17:22:27 -04:00
Emagi
4f04033e97 Fixed calculating bonuses for items when equipping and unequipping 2025-05-25 14:02:46 -04:00
Emagi
14eca6fb5b Update MiscFunctions.h 2025-05-25 11:25:56 -04:00
Emagi
0501f65fd6 Update MiscFunctions.cpp 2025-05-25 11:06:46 -04:00
Emagi
a070c64fdb Update info_struct.md 2025-05-25 07:46:35 -04:00
Emagi
8708d150bd Update info_struct.md 2025-05-25 07:45:10 -04:00
Emagi
9c5d94ae17 Update info_struct.md 2025-05-25 07:43:34 -04:00
Emagi
9de2a7cba1 Update info_struct.md 2025-05-25 07:42:05 -04:00
Emagi
b528b22a18 Update info_struct.md 2025-05-25 07:39:27 -04:00
Emagi
18880019dc Even more lua functions documented, 170 this time 2025-05-24 14:57:17 -04:00
Emagi
4a3f34efe1 Create ward_value_types.md 2025-05-24 14:45:58 -04:00
Emagi
563fddeabf Added function aliases for GetCurrentHP->GetHP and GetCurrentPower->GetPower. Previously only lua functions GetHP/GetPower existed, now all 4 functions are possible 2025-05-24 13:58:43 -04:00
Emagi
534a80d104 Fixed the HP and Power returns to be SInt32 like their code counterparts 2025-05-24 13:57:57 -04:00
Emagi
4e11c22677 Create item_types.md 2025-05-24 13:53:01 -04:00
Emagi
327029fb61 Create info_struct.md 2025-05-24 13:45:43 -04:00
Emagi
c7e4954812 Create classes.md 2025-05-24 08:32:24 -04:00
Emagi
a9a8759857 Create game_events.md 2025-05-24 08:15:26 -04:00
Emagi
dade55f717 Create channel_types.md 2025-05-24 07:49:53 -04:00
Emagi
f47896f5b8 Added support for the spawn_anim to be converted and accurate for earlier clients like KoS and DoF, when spawning skeletons, zombies so on their animation is now present 2025-05-23 17:11:57 -04:00
Emagi
ab41124e73 A lot of lua functions documented, most have examples, not all. 2025-05-23 11:50:05 -04:00
Emagi
058df3eae6 Fix the uptime of the login/world to report days correctly from convertTimestampDuration call 2025-05-21 10:36:49 -04:00
Emagi
0cb0f53c0e lua functions doc 2025-05-20 08:50:00 -04:00
Emagi
7427396a02 Additional LUA function docs 2025-05-19 13:13:42 -04:00
Emagi
804f9c3103 Additional LUA Functions Markdown documents 2025-05-19 09:46:16 -04:00
Emagi
7602666b86 Additional LUA Doc and slash commands 2025-05-15 09:50:31 -04:00
Emagi
9c7c1f317a More slash commands documented in markdown 2025-05-15 09:41:55 -04:00
Emagi
1aae7437ef Update RemoveSpawnSpellBonus.md 2025-05-14 10:09:41 -04:00
Emagi
0d8bb8a7a9 Incomplete doc for all slash commands that are not implemented 2025-05-14 09:51:44 -04:00
Emagi
56b70c34a7 More lua functions MD 2025-05-14 09:46:52 -04:00
Emagi
a4d16c816f Markdown for Item Stat Types used in items and spells (bonuses) 2025-05-14 09:15:49 -04:00
Emagi
570006d757 Data Types MD: Skill and Skill Types 2025-05-14 08:49:53 -04:00
Emagi
ca901574a6 Some LUA Functions Documented.. 2025-05-13 22:57:49 -04:00
Emagi
8ad25150a2 And they call it a mine! 2025-05-11 21:03:16 -04:00
Emagi
319d5d666b Additional data types documented 2025-05-10 14:31:18 -04:00
Emagi
634c12a592 Doc G slash commands 2025-05-07 13:42:14 -04:00
Emagi
d564909c2f Doc F slash commands 2025-05-07 11:10:11 -04:00
Emagi
2afc29cebb Doc E slash_commands 2025-05-07 10:53:07 -04:00
Emagi
398dfe2558 Doc D slash commands 2025-05-07 10:43:08 -04:00
Emagi
8910f56ef0 Docs for C slash commands 2025-05-07 09:49:25 -04:00
Emagi
5ef2458026 Rule support for R_Combat, MaxChaseDistance and info struct float max_chase_distance
Rule support for R_Combat, MaxChaseDistance to restrict by server or zone the max chase distance instead of hardcoded 80.0.
Additionally GetInfoStruct float max_chase_distance added.

info struct takes precident when set greater than 0.0 for the max chase distance, otherwise we check the rule being greater than 0.0, otherwise we use the default 80 in the hardcode define
2025-05-06 19:48:01 -04:00
Emagi
75be21e592 changed to skull_type 2025-05-06 19:19:45 -04:00
Emagi
0adc6f0e04 chop added also to the type list since it seems to be hit or miss if the client is sending it 2025-05-06 19:09:36 -04:00
Emagi
c57624079b another corner case with root using "Gather" 2025-05-06 19:05:09 -04:00