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EQ2Emu/docs/lua_functions/CreateConversation.md
2025-05-27 09:56:36 -04:00

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Function: CreateConversation(conversation)

Description:

Create a new conversation option for the Spawn to use in AddConversationOption.

Parameters:

  • conversation (Conversation) - Conversation object representing conversation.

Returns: None.

Example:

-- From ItemScripts/abixieeye.lua
function examined(Item, Player)
    local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendBixie) and not HasCompletedQuest(Player, LoreAndLegendBixie) then
    OfferQuest(nil, Player, LoreAndLegendBixie)
else
    conversation = CreateConversation()    
if  HasQuest(Player, LoreAndLegendBixie) and  GetQuestStepProgress(Player, LoreAndLegendBixie, 4)==0 then
    AddConversationOption(conversation, "Begin to study...", "Step_Complete")
end