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EQ2Emu/docs/lua_functions/HasMoved.md
2025-05-27 09:56:36 -04:00

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### Function: HasMoved(spawn)
**Description:**
Return's true if the position has moved (X/Y/Z) heading is not included since the last time HasMoved was called on the Spawn.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
**Returns:** True if the HasMoved function was previously called on the Spawn and the x/y/z positions have changed since last being called. Otherwise false.
**Example:**
```lua
-- From SpawnScripts/Cache/abanditcook.lua
function Checking(NPC,Spawn)
if GetDistance(NPC,Spawn) <=8 and HasMoved(Spawn) then
Attack(NPC,Spawn)
end
```