16 lines
702 B
Markdown
16 lines
702 B
Markdown
Function: BreatheUnderwater(Spawn, Allow)
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Description: Toggles the underwater breathing ability for the given spawn (typically a player). When allowed, the spawn can breathe indefinitely underwater (no drowning). This is usually triggered by buffs or items like water-breathing spells. When ran in a Spell Script applies to all Targets of the spell. Otherwise it will apply only to the Spawn specified, Spawn is required.
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Parameters:
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Spawn: Spawn – The character whose underwater breathing is being set.
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Allow: Boolean – true to grant underwater breathing; false to require normal breath (drowning applies).
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Returns: None.
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Example:
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-- Example usage:
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BreatheUnderwater(Player, true) |