18 lines
461 B
Markdown
18 lines
461 B
Markdown
### Function: IsPet(Spawn)
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**Description:** Checks whether the given spawn is a pet (either a player’s pet or some kind of charmed/temporary pet).
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**Parameters:**
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`Spawn`: Spawn – The entity to check.
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**Returns:** Boolean – true if the spawn is a pet under someone’s control; false otherwise.
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**Example:**
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```lua
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-- Example usage (skip certain actions if the spawn is just a pet)
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if not IsPet(TargetSpawn) then
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Attack(NPC, TargetSpawn)
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end
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``` |