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EQ2Emu/docs/lua_functions/PlayAnimationString.md

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### Function: PlayAnimationString(spawn, name, opt_target, set_no_target, use_all_spelltargets, ignore_self)
**Description:**
Play an animation by using the string to all Player's or only a specific optional_target (Player). Review Appearance ID's in the Reference List https://wiki.eq2emu.com/ReferenceLists by client for more details.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `name` (string) - String `name`.
- `opt_target` (int32) - Integer value `opt_target`.
- `set_no_target` (int32) - Integer value `set_no_target`.
- `use_all_spelltargets` (int32) - Integer value `use_all_spelltargets`.
- `ignore_self` (int32) - Integer value `ignore_self`.
**Returns:** None.
**Example:**
```lua
-- From Spells/Commoner/UnholyFear.lua
function cast(Caster, Target)
local targets = GetSpellTargets()
for k,v in ipairs(targets) do
if GetLevel(v) < GetLevel(Caster) then
PlayAnimationString(v, "cringe", nil, true)
end
```