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EQ2Emu/docs/lua_functions/PlayAnimationString.md

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Function: PlayAnimationString(spawn, name, opt_target, set_no_target, use_all_spelltargets, ignore_self)

Description: Play an animation by using the string to all Player's or only a specific optional_target (Player). Review Appearance ID's in the Reference List https://wiki.eq2emu.com/ReferenceLists by client for more details.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • name (string) - String name.
  • opt_target (int32) - Integer value opt_target.
  • set_no_target (int32) - Integer value set_no_target.
  • use_all_spelltargets (int32) - Integer value use_all_spelltargets.
  • ignore_self (int32) - Integer value ignore_self.

Returns: None.

Example:

-- From Spells/Commoner/UnholyFear.lua
function cast(Caster, Target)
    local targets = GetSpellTargets()
	for k,v in ipairs(targets) do
        if GetLevel(v) < GetLevel(Caster) then
            PlayAnimationString(v, "cringe", nil, true)
        end