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Function: InLava(Spawn)

Description: Checks if the specified spawn is in lava. Similar to InWater, but specifically for lava volumes which might cause damage.

Parameters:

Spawn: Spawn  The entity to check.

Returns: Boolean true if the spawn is currently in lava; false otherwise.

Example:

-- Example usage (tell the player they are standing in lava) if InLava(Player) then SendMessage(Player, "Feels toasty here..", "red") end