Function: InLava(Spawn) Description: Checks if the specified spawn is in lava. Similar to InWater, but specifically for lava volumes which might cause damage. Parameters: Spawn: Spawn – The entity to check. Returns: Boolean – true if the spawn is currently in lava; false otherwise. Example: -- Example usage (tell the player they are standing in lava) if InLava(Player) then SendMessage(Player, "Feels toasty here..", "red") end