31 lines
717 B
Markdown
31 lines
717 B
Markdown
### Function: KillSpawn(dead, killer)
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**Description:**
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Trigger's the dead spawn to be killed. The killer field is optional, but updates that the killer targetted the dead spawn.
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**Parameters:**
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- `dead` (Spawn) - Spawn object representing `dead`.
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- `killer` (Spawn) - Spawn object representing `killer`.
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**Returns:** None.
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**Example:**
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```lua
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-- From RegionScripts/exp04_dun_chardok/char_p10_crossbridge_pit01_region.lua
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function EnterRegion(Zone, Spawn, RegionType)
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-- RegionType 2 is 'lava' or 'death' regions, RegionType 1 is water
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local invul = IsInvulnerable(Spawn)
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if invul == true then
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return 0
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end
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if RegionType == 2 then
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KillSpawn(Spawn, null, 1)
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end
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end
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```
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