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### Function: IsInvis(spawn)
**Description:**
Return's true if the spawn is invisible, otherwise false.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
**Returns:** Return's true if the spawn is invisible, otherwise false.
**Example:**
```lua
-- made up example
function casted_on(NPC, Spawn, Message)
if IsInvis(Spawn) then
-- RemoveInvis(NPC,Spawn)
end
```