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EQ2Emu/docs/code/Titles.md
2025-05-06 09:54:48 -04:00

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# File: `Titles.h`
## Classes
- `Title`
- `MasterTitlesList`
- `PlayerTitlesList`
## Functions
- `void SetID(int32 id) {this->id = id;}`
- `void SetName(const char *name) {strncpy(this->name, name, sizeof(this->name));}`
- `void SetPrefix(int8 prefix) {this->prefix = prefix;}`
- `void SetSaveNeeded(bool save_needed) {this->save_needed = save_needed;}`
- `sint32 GetID() {return id;}`
- `int8 GetPrefix() {return prefix;}`
- `bool GetSaveNeeded() {return save_needed;}`
- `void Clear();`
- `int32 Size();`
- `void AddTitle(Title* title);`
- `void Add(Title* title);`
- `int32 Size();`
- `void ReleaseReadLock() { MPlayerTitleMutex.releasereadlock(); }`
## Notable Comments
- /*
- */