# File: `Titles.h` ## Classes - `Title` - `MasterTitlesList` - `PlayerTitlesList` ## Functions - `void SetID(int32 id) {this->id = id;}` - `void SetName(const char *name) {strncpy(this->name, name, sizeof(this->name));}` - `void SetPrefix(int8 prefix) {this->prefix = prefix;}` - `void SetSaveNeeded(bool save_needed) {this->save_needed = save_needed;}` - `sint32 GetID() {return id;}` - `int8 GetPrefix() {return prefix;}` - `bool GetSaveNeeded() {return save_needed;}` - `void Clear();` - `int32 Size();` - `void AddTitle(Title* title);` - `void Add(Title* title);` - `int32 Size();` - `void ReleaseReadLock() { MPlayerTitleMutex.releasereadlock(); }` ## Notable Comments - /* - */