817 B
817 B
Function: SetAccessToEntityCommandByCharID(Spawn, CharID, CommandString, Allowed)
Description: Similar to SetAccessToEntityCommand, but targets a specific player (by character ID) and spawn. It toggles a command’s availability for that one player on the given spawn.
Parameters:
Spawn: Spawn – The entity offering the command.
CharID: Int32 – The character ID of the player whose access to adjust.
CommandString: String – The command name.
Allowed: UInt8 – `1` to allow that player to use the command; `0` to deny them.
Returns: If successful at setting permission to the entity command, function return's true.
Example:
-- Example usage (allow only a specific player to use a secret door’s “Open” command) SetAccessToEntityCommandByCharID(SecretDoor, PlayerCharID, "Open", 1)