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Function: HasItem(Player, ItemID, IncludeBank)

Description: Determines whether a given player possesses an item with the specified Item ID.

Parameters:

Player: Spawn  The player or NPC to check for the item. (Typically a Player.)

ItemID: Int32  The unique ID of the item to check for.

IncudeBank: Boolean  If we should check the bank also

Returns: Boolean true (1) if the spawns inventory contains at least one of the specified item; false (0) if the item is not present.

Example:

-- Example usage from: ItemScripts/GeldranisVial.lua if HasItem(Player, FilledVial) == false then SummonItem(Player, FilledVial, 1) end