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EQ2Emu/docs/lua_functions/EnableGameEvent.md

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Function: EnableGameEvent(player, event_name, enabled)

Description: Triggers a game event on the Player's interface/UI, all behavior depends on the event_name. The event_name options are defined in https://github.com/emagi/eq2emu/blob/main/docs/data_types/game_events.md

Parameters:

  • player (Spawn) - Spawn object representing player.
  • event_name (string) - String event_name.
  • enabled (uint8) - Integer value enabled.

Returns: None.

Example:

EnableGameEvent(Player, "UI_SCREENSHOT", 1) -- client takes a screenshot