1.0 KiB
1.0 KiB
Function: SetInfoStructSInt(spawn, field, value)
Description: Sets the signed integer field to the value provided. See https://github.com/emagi/eq2emu/blob/main/docs/data_types/info_struct.md for field types.
Parameters:
spawn
(Spawn) - Spawn object representingspawn
.field
(string) - Stringfield
.value
(int64) - Integer valuevalue
.
Returns: None.
Example:
-- From SpawnScripts/Antonica/Anguis.lua
function spawn(NPC)
dmgMod = math.floor(GetStr(NPC)/10)
HPRegenMod = math.floor(GetSta(NPC)/10)
PwRegenMod = math.floor(GetStr(NPC)/10)
SetInfoStructUInt(NPC, "override_primary_weapon", 1)
SetInfoStructUInt(NPC, "primary_weapon_damage_low", math.floor(205 + dmgMod))
SetInfoStructUInt(NPC, "primary_weapon_damage_high", math.floor(355 + dmgMod))
SetInfoStructUInt(NPC, "hp_regen_override", 1)
SetInfoStructSInt(NPC, "hp_regen", 125 + HPRegenMod)
SetInfoStructUInt(NPC, "pw_regen_override", 1)
SetInfoStructSInt(NPC, "pw_regen", 75 + PwRegenMod)
end