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EQ2Emu/docs/lua_functions/ClearChoice.md
2025-05-27 09:56:36 -04:00

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### Function: ClearChoice(spawn, commandToClear, clearDecline)
**Description:**
Clear's a choice previously set on the Player with a command.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `commandToClear` (string) - String `commandToClear`.
- `clearDecline` (uint8) - Integer value `clearDecline`.
**Returns:** None.
**Example:**
```lua
-- From SpawnScripts/DoF_design_path_script/AnimationSpeedScroll.lua
function DoSpellVisual(NPC,Spawn)
ClearChoice(Spawn, "select")
CreateChoiceWindow(NPC, Spawn, "Display Visual ID X, Visual ID Range X-Y, Visual ID String Wildcard, eg. heal", "OK", "select", "Cancel", "", 0, 1, 1, 14)
end
```