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EQ2Emu/docs/code/Trade.md
2025-05-06 09:54:48 -04:00

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# File: `Trade.h`
## Classes
- `Item`
- `Entity`
- `TradeItemInfo`
- `Trade`
## Functions
- `int8 AddItemToTrade(Entity* character, Item* item, int8 quantity, int8 slot);`
- `void RemoveItemFromTrade(Entity* character, int8 slot);`
- `void AddCoinToTrade(Entity* character, int64 amount);`
- `void RemoveCoinFromTrade(Entity* character, int64 amount);`
- `bool SetTradeAccepted(Entity* character);`
- `bool HasAcceptedTrade(Entity* character);`
- `void CancelTrade(Entity* character);`
- `int8 CheckItem(Entity* trader, Item* item, Entity* other);`
- `int8 MaxSlots() { return trade_max_slots; }`
- `void Trader1ItemAdd(Item* item, int8 quantity, int8 slot);`
- `void Trader2ItemAdd(Item* item, int8 quantity, int8 slot);`
- `void CompleteTrade();`
- `void OpenTradeWindow();`
- `void SendTradePacket();`
- `void CalculateCoins(int64 val, int32& plat, int32& gold, int32& silver, int32& copper);`
- `int8 GetNextFreeSlot(Entity* character);`
## Notable Comments
_None detected_