# File: `Trade.h` ## Classes - `Item` - `Entity` - `TradeItemInfo` - `Trade` ## Functions - `int8 AddItemToTrade(Entity* character, Item* item, int8 quantity, int8 slot);` - `void RemoveItemFromTrade(Entity* character, int8 slot);` - `void AddCoinToTrade(Entity* character, int64 amount);` - `void RemoveCoinFromTrade(Entity* character, int64 amount);` - `bool SetTradeAccepted(Entity* character);` - `bool HasAcceptedTrade(Entity* character);` - `void CancelTrade(Entity* character);` - `int8 CheckItem(Entity* trader, Item* item, Entity* other);` - `int8 MaxSlots() { return trade_max_slots; }` - `void Trader1ItemAdd(Item* item, int8 quantity, int8 slot);` - `void Trader2ItemAdd(Item* item, int8 quantity, int8 slot);` - `void CompleteTrade();` - `void OpenTradeWindow();` - `void SendTradePacket();` - `void CalculateCoins(int64 val, int32& plat, int32& gold, int32& silver, int32& copper);` - `int8 GetNextFreeSlot(Entity* character);` ## Notable Comments _None detected_