Emagi
154ba64b9c
lua spell function remove updated for lua arguments, eg. function remove(Caster, Target, Reason, ..data args..), similar to function cast(Caster, Target, ..data args..)
2025-01-15 15:03:30 -05:00
Emagi
d775c1ece5
be a bit more generous on the scale factor
2025-01-14 14:56:53 -05:00
Emagi
6f36c96a4a
revert + reupload fix resistibility factor for higher tiers, properly clamp the resistibility also
2025-01-14 14:00:37 -05:00
Emagi
cd64a84d40
Revert "fix resistibility factor for higher tiers"
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This reverts commit e1a02a3ef73106484c3063910bcc2d9e21645315.
2025-01-14 13:59:30 -05:00
Emagi
ff7753528d
Revert "have a slightly lower pivot point to avoid negative values since most resistibility is set to >=.65"
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This reverts commit 14b0a118d627a314ecebf3a723b33226a8b14f52.
2025-01-14 13:59:24 -05:00
Emagi
14b0a118d6
have a slightly lower pivot point to avoid negative values since most resistibility is set to >=.65
2025-01-14 13:57:01 -05:00
Emagi
e1a02a3ef7
fix resistibility factor for higher tiers
2025-01-14 13:50:19 -05:00
Emagi
3e447db611
fix some bad multipliers for the current xp of the level
2025-01-13 09:21:37 -05:00
Emagi
82a1885887
Added classic spell level support (aka mini ding spells) like warrior getting knee break at lvl 19.6
2025-01-13 09:06:11 -05:00
Emagi
9b60035656
LUA function Resurrect updated with 8th and 9th argument for revive_sickness_spell_id and revive_sickness_spell_tier respectively. Fixed avoiding crash with bad spawn ptr if resurrect caster left zone.
2025-01-11 09:22:25 -05:00
Emagi
e3e0e8b8fe
fix and restrict selling to city merchants, must be in a guild to get status and in the level range, selling will get no status
2025-01-10 20:02:22 -05:00
Emagi
c029874469
assure the spell is friendly when applying only to group members
2025-01-10 19:13:03 -05:00
Emagi
3162106580
Added Lua Functions PlayAnimationString(Spawn: Spawn, String: EmoteStringCommand, Spawn: OptTarget, Boolean: SetNoTarget, Boolean: UseAllSpellTargets, Boolean: IgnoreSelf) and GetSpellTargets(Optional_Spell) if no argument must be in spell script. Fixed spells with no range that are group based to apply to all in group.
2025-01-10 19:08:47 -05:00
Emagi
c24f0c89fc
only create a persisted respawn if it has a respawn time
2025-01-09 17:44:11 -05:00
Emagi
ec2b564132
have NPC's return their own level so they just use the base dmg
2025-01-09 13:50:07 -05:00
Emagi
b1b9ab8ed9
LUA Function GetSpellRequiredLevel(Player) added to retrun the required level for the spell based on the adventure class
2025-01-09 13:34:32 -05:00
Emagi
f86add3c05
Update Commands.cpp
2025-01-04 21:04:55 -05:00
Emagi
a820439430
add select command to support checking for accepted dialogs
2025-01-04 16:10:38 -05:00
Emagi
1cc7d22a44
support flight paths in KoS and earlier clients, also start of showing loot to other group/raid members
2025-01-04 15:24:02 -05:00
Emagi
5430823352
fix flags in KoS client so we can see mounts / set invis so on
2025-01-04 15:23:13 -05:00
Emagi
856c29674a
zone unlock lock and zone/zoneid commands now have duplicate id as a second number, incomplete cureplayer for raid groups, lastly patched issues with claim command
2025-01-02 13:35:53 -05:00
Emagi
04f38a6599
added zone info into memory, you can use /reload zoneinfo to clear the cache if GM status available.
2024-12-30 10:10:48 -05:00
Emagi
a4e44dd520
Added round robin support to raids
2024-12-28 18:36:59 -05:00
Emagi
c8d199139f
Avoid misconfigured or heroic opportunities persisting past zone if they somehow get applied to a player
2024-12-28 18:21:20 -05:00
Emagi
2afc0b8e92
Allow players to re-enter the original duplicate zone with the transporter selection dialog
2024-12-27 09:04:18 -05:00
Emagi
3200c1d66d
Fix the number of players in zone to be more accurate
2024-12-23 19:16:16 -05:00
Emagi
314fc8396c
Added tracking of zone duplicate id (when its a public zone) to the characters table. We will now properly persist to the respective zone when a public zone becomes instanced.
2024-12-23 17:43:58 -05:00
Emagi
42173ceef2
Added support to create duplicated zones of public zones (non city zone). Additionally spawn locations can be limited to the primary public zone and not replicated (for epics).
2024-12-23 08:46:11 -05:00
Emagi
7f138c5bef
Support in eq2emu for respawn_offset_low respawn_offset_high to align with changes in spawn_location_placement for editor
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alter table spawn_location_placement add column respawn_offset_low int(10) signed not null default 0 after respawn;
alter table spawn_location_placement add column respawn_offset_high int(10) signed not null default 0 after respawn_offset_low;
2024-12-19 13:02:18 -05:00
Emagi
fe10353863
Added public zone persistence of spawns back, command /location list respawns added, additionally added tracking of duplicate zones for exceeding player limits
2024-12-15 15:22:21 -05:00
Emagi
92b8e406e3
Set LUA User data stale and removing pointer references before actual mem deletion of any spell data
2024-12-15 08:07:38 -05:00
Emagi
0a52ab2933
Update SpellProcess.cpp
2024-12-13 18:21:34 -05:00
Emagi
82e94d0328
avoid sending non stacked items to overflow due to the count being set to 65535 and earlier clients split those stacks
2024-12-13 14:51:02 -05:00
Emagi
2a3a280793
Avoid overflow items remaining in memory and causing a crash
2024-12-13 14:50:41 -05:00
Emagi
7daead0d11
just make sure we don't set the flag twice if an npc is a mount and has no look on
2024-12-13 09:27:43 -05:00
Emagi
871444f98c
Fix mounts not visibly showing up on the KoS and earlier clients
2024-12-13 09:17:13 -05:00
Emagi
15738ef219
Fix use item for KoS and earlier clients
2024-12-12 21:07:35 -05:00
Emagi
8fbc12d0d3
Erg. KoS visibility was bugged, no longer.
2024-12-12 21:06:51 -05:00
Emagi
19dccd751a
restore changes to fix earlier clients seeing the name visuals (other than suffix which seems to be missing)
2024-12-12 15:38:27 -05:00
Emagi
f5e1e6ceee
Fix the structs per what they should be, suffix doesn't work, last_name, prefix, guild do.
2024-12-12 15:37:00 -05:00
Emagi
8c3ff54b41
Revert "Last name, prefix and guild name are now visualized for the older clients, for some reason suffix is not cooperating (perhaps the char sizing is wrong on one of these)"
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This reverts commit c1fc68c13981eaaaeff3db70dd93a4fdad14266e.
2024-12-12 15:36:33 -05:00
Emagi
c1fc68c139
Last name, prefix and guild name are now visualized for the older clients, for some reason suffix is not cooperating (perhaps the char sizing is wrong on one of these)
2024-12-12 15:20:08 -05:00
Emagi
e48a84e7a7
Update zoneserver.h
2024-12-11 08:29:15 -05:00
Emagi
35bbb09096
Fixed LogError for GetSpellInitialTarget to show correct function name, pNumPlayers implemented for ZoneServer, will peer that data as well
2024-12-11 08:27:16 -05:00
Emagi
b2a0122814
Fix ability to see names in KoS/AoM client when no gm vision on
2024-12-07 11:21:44 -05:00
Emagi
bed7d8ae5d
Add support for creator name and fix packet to send data
2024-12-07 11:09:14 -05:00
Emagi
4d98819f35
Update HTTPSClientPool.cpp
2024-12-06 09:52:40 -05:00
Emagi
8e46e05b75
Update HTTPSClientPool.cpp
2024-12-06 09:37:43 -05:00
Emagi
02946500f9
fix tree parsing
2024-12-06 09:31:40 -05:00
Emagi
2769d97bfe
Update HTTPSClientPool.cpp
2024-12-06 09:16:25 -05:00