start stream
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stream/factory.go
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267
stream/factory.go
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package stream
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import (
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"database/sql"
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"log"
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"sync"
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"time"
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"git.sharkk.net/EQ2/Protocol/opcodes"
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"git.sharkk.net/EQ2/Protocol/packets"
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"github.com/panjf2000/gnet/v2"
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)
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// StreamFactory manages EQStream instances using gnet
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type StreamFactory struct {
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gnet.BuiltinEventEngine
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mu sync.RWMutex
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streams map[gnet.Conn]*Stream
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// Configuration
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crcKey uint32
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maxPacketSize uint16
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encodeKey int
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decodeKey int
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opcodeSize uint8
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clientVersion int16
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// Database for opcodes
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db *sql.DB
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opcodeTable string
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opcodeManager opcodes.Manager
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// Callbacks
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onNewStream func(*Stream)
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onStreamClosed func(*Stream)
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onPacket func(*Stream, *packets.AppPacket)
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// Stats
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totalStreams uint64
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activeStreams uint64
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}
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// FactoryConfig holds factory configuration
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type FactoryConfig struct {
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CRCKey uint32
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MaxPacketSize uint16
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EncodeKey int
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DecodeKey int
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OpcodeSize uint8
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ClientVersion int16
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Database *sql.DB
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OpcodeTable string
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}
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// NewStreamFactory creates a new factory
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func NewStreamFactory(cfg *FactoryConfig) *StreamFactory {
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f := &StreamFactory{
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streams: make(map[gnet.Conn]*Stream),
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crcKey: cfg.CRCKey,
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maxPacketSize: cfg.MaxPacketSize,
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encodeKey: cfg.EncodeKey,
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decodeKey: cfg.DecodeKey,
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opcodeSize: cfg.OpcodeSize,
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clientVersion: cfg.ClientVersion,
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db: cfg.Database,
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opcodeTable: cfg.OpcodeTable,
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}
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if f.maxPacketSize == 0 {
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f.maxPacketSize = packets.DefaultMTU
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}
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if f.opcodeSize == 0 {
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f.opcodeSize = packets.DefaultOpcodeSize
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}
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if f.opcodeTable == "" {
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f.opcodeTable = "opcodes"
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}
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// Initialize opcode manager
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if cfg.ClientVersion > 0 && cfg.Database != nil {
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f.opcodeManager = opcodes.GetManager(cfg.ClientVersion, cfg.Database, f.opcodeTable)
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}
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return f
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}
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// OnBoot called when server starts
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func (f *StreamFactory) OnBoot(eng gnet.Engine) gnet.Action {
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log.Printf("StreamFactory started")
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return gnet.None
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}
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// OnOpen called when new connection opens
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func (f *StreamFactory) OnOpen(c gnet.Conn) ([]byte, gnet.Action) {
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// Create stream configuration
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streamCfg := &Config{
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SessionID: uint32(time.Now().UnixNano()), // Generate session ID
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CRCKey: f.crcKey,
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MaxPacketSize: f.maxPacketSize,
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EncodeKey: f.encodeKey,
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DecodeKey: f.decodeKey,
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OpcodeManager: f.opcodeManager,
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OpcodeSize: f.opcodeSize,
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AckThreshold: 200 * time.Millisecond,
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KeepaliveTime: 10 * time.Second,
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TimeoutDuration: 30 * time.Second,
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}
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// Create new stream
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stream := NewStream(c, streamCfg)
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// Set packet callback
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stream.SetPacketCallback(func(app *packets.AppPacket) {
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if f.onPacket != nil {
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f.onPacket(stream, app)
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}
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})
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// Store stream
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f.mu.Lock()
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f.streams[c] = stream
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f.activeStreams++
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f.totalStreams++
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f.mu.Unlock()
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// Notify callback
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if f.onNewStream != nil {
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f.onNewStream(stream)
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}
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c.SetContext(stream)
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log.Printf("New stream from %s", c.RemoteAddr())
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return nil, gnet.None
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}
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// OnClose called when connection closes
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func (f *StreamFactory) OnClose(c gnet.Conn, err error) gnet.Action {
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f.mu.Lock()
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stream, exists := f.streams[c]
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if exists {
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delete(f.streams, c)
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f.activeStreams--
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}
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f.mu.Unlock()
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if stream != nil {
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stream.Close()
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// Notify callback
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if f.onStreamClosed != nil {
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f.onStreamClosed(stream)
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}
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log.Printf("Stream closed: %s", c.RemoteAddr())
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}
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return gnet.None
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}
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// OnTraffic handles incoming data
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func (f *StreamFactory) OnTraffic(c gnet.Conn) gnet.Action {
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stream := c.Context().(*Stream)
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if stream == nil {
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return gnet.Close
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}
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// Read all available data
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buf, err := c.Next(-1)
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if err != nil {
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return gnet.Close
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}
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// Process packet
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if err := stream.Process(buf); err != nil {
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log.Printf("Stream process error: %v", err)
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return gnet.Close
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}
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return gnet.None
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}
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// OnTick called periodically
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func (f *StreamFactory) OnTick() (time.Duration, gnet.Action) {
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f.mu.RLock()
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defer f.mu.RUnlock()
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// Process retransmissions for all streams
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for _, stream := range f.streams {
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stream.processQueues()
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}
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return 100 * time.Millisecond, gnet.None
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}
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// GetStream returns stream for a connection
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func (f *StreamFactory) GetStream(c gnet.Conn) *Stream {
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f.mu.RLock()
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defer f.mu.RUnlock()
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return f.streams[c]
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}
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// GetAllStreams returns all active streams
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func (f *StreamFactory) GetAllStreams() []*Stream {
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f.mu.RLock()
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defer f.mu.RUnlock()
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result := make([]*Stream, 0, len(f.streams))
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for _, stream := range f.streams {
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result = append(result, stream)
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}
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return result
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}
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// SetNewStreamCallback sets callback for new streams
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func (f *StreamFactory) SetNewStreamCallback(fn func(*Stream)) {
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f.onNewStream = fn
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}
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// SetStreamClosedCallback sets callback for closed streams
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func (f *StreamFactory) SetStreamClosedCallback(fn func(*Stream)) {
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f.onStreamClosed = fn
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}
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// SetPacketCallback sets global packet callback
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func (f *StreamFactory) SetPacketCallback(fn func(*Stream, *packets.AppPacket)) {
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f.onPacket = fn
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}
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// UpdateOpcodeManager updates opcodes for a specific version
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func (f *StreamFactory) UpdateOpcodeManager(version int16) {
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if f.db != nil {
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f.opcodeManager = opcodes.GetManager(version, f.db, f.opcodeTable)
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log.Printf("Updated opcode manager to version %d", version)
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}
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}
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// Stats returns factory statistics
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func (f *StreamFactory) Stats() map[string]uint64 {
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f.mu.RLock()
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defer f.mu.RUnlock()
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return map[string]uint64{
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"total_streams": f.totalStreams,
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"active_streams": f.activeStreams,
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}
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}
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// Run starts the factory as a UDP server
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func Run(addr string, factory *StreamFactory) error {
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return gnet.Run(factory, addr,
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gnet.WithMulticore(true),
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gnet.WithReuseAddr(true),
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gnet.WithReusePort(true),
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gnet.WithTicker(true),
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gnet.WithTCPKeepAlive(0), // Disable for UDP
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gnet.WithSocketRecvBuffer(1024*1024),
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gnet.WithSocketSendBuffer(1024*1024),
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)
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}
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// RunTLS starts the factory with TLS (future enhancement)
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func RunTLS(addr string, factory *StreamFactory, certFile, keyFile string) error {
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// TLS configuration would go here if needed
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return Run(addr, factory)
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}
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512
stream/stream.go
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512
stream/stream.go
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@ -0,0 +1,512 @@
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package stream
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import (
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"encoding/binary"
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"sync"
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"sync/atomic"
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"time"
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"git.sharkk.net/EQ2/Protocol/crypto"
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"git.sharkk.net/EQ2/Protocol/opcodes"
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"git.sharkk.net/EQ2/Protocol/packets"
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"github.com/panjf2000/gnet/v2"
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)
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// Stream implements EQ2's reliable UDP protocol
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type Stream struct {
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conn gnet.Conn
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mu sync.RWMutex
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// Connection state
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state atomic.Value // StreamState
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sessionID uint32
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crcKey uint32
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maxLen uint16
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encodeKey int
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decodeKey int
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// Sequence management
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seqOut uint16
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seqIn uint16
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seqLastAck uint16
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// Acknowledgment tracking
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pendingAcks map[uint16]*pendingPacket
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ackTimer *time.Timer
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lastAckSent time.Time
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ackThreshold time.Duration
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// Fragment assembly
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fragments map[uint16]*fragmentBuffer
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nextFragID uint16
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// Packet queues
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reliableQueue []*packets.ProtoPacket
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unreliableQueue []*packets.ProtoPacket
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resendQueue []*pendingPacket
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// Opcode management
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opcodeManager opcodes.Manager
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opcodeSize uint8
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// Cipher for encryption
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cipher *crypto.Ciphers
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// Timers
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keepAliveTimer *time.Timer
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timeoutTimer *time.Timer
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// Stats
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packetsOut uint64
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packetsIn uint64
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bytesOut uint64
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bytesIn uint64
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// Callbacks
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onPacket func(*packets.AppPacket)
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onDisconnect func()
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}
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type pendingPacket struct {
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packet *packets.ProtoPacket
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seq uint16
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sentTime time.Time
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attempts int
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nextRetry time.Time
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}
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type fragmentBuffer struct {
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totalSize uint32
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chunks map[uint16][]byte
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received uint32
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startTime time.Time
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}
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type StreamState int
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const (
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StateDisconnected StreamState = iota
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StateConnecting
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StateEstablished
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StateClosing
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StateClosed
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)
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// Config holds stream configuration
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type Config struct {
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SessionID uint32
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CRCKey uint32
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MaxPacketSize uint16
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EncodeKey int
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DecodeKey int
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OpcodeManager opcodes.Manager
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OpcodeSize uint8
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AckThreshold time.Duration
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KeepaliveTime time.Duration
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TimeoutDuration time.Duration
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}
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// NewStream creates a new EQStream instance
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func NewStream(conn gnet.Conn, cfg *Config) *Stream {
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s := &Stream{
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conn: conn,
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sessionID: cfg.SessionID,
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crcKey: cfg.CRCKey,
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maxLen: cfg.MaxPacketSize,
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encodeKey: cfg.EncodeKey,
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decodeKey: cfg.DecodeKey,
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opcodeManager: cfg.OpcodeManager,
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opcodeSize: cfg.OpcodeSize,
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ackThreshold: cfg.AckThreshold,
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pendingAcks: make(map[uint16]*pendingPacket),
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fragments: make(map[uint16]*fragmentBuffer),
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seqOut: 0,
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seqIn: 0,
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}
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if s.maxLen == 0 {
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s.maxLen = packets.DefaultMTU
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}
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if s.ackThreshold == 0 {
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s.ackThreshold = 200 * time.Millisecond
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}
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s.state.Store(StateDisconnected)
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// Initialize cipher if keys provided
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if cfg.EncodeKey != 0 || cfg.DecodeKey != 0 {
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cipher, _ := crypto.NewCiphers(int64(cfg.EncodeKey))
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s.cipher = cipher
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}
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// Start keepalive timer
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if cfg.KeepaliveTime > 0 {
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s.keepAliveTimer = time.AfterFunc(cfg.KeepaliveTime, s.sendKeepalive)
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}
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return s
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}
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// Process handles incoming data from gnet
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func (s *Stream) Process(data []byte) error {
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// Validate CRC
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if len(data) < 2 {
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return nil
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}
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// Check for CRC (last 2 bytes)
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if len(data) > 2 {
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providedCRC := binary.BigEndian.Uint16(data[len(data)-2:])
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calculatedCRC := crypto.CalculateCRC(data[:len(data)-2], s.crcKey)
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if providedCRC != calculatedCRC {
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return nil // Drop packet with bad CRC
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}
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data = data[:len(data)-2] // Strip CRC
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}
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// Decrypt if needed
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if s.cipher != nil {
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s.cipher.Decrypt(data)
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}
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// Parse protocol opcode
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if len(data) < 2 {
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return nil
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}
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opcode := binary.BigEndian.Uint16(data[:2])
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switch opcode {
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case opcodes.OP_SessionRequest:
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return s.handleSessionRequest(data[2:])
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case opcodes.OP_SessionResponse:
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return s.handleSessionResponse(data[2:])
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case opcodes.OP_Packet:
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return s.handlePacket(data[2:])
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case opcodes.OP_Fragment:
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return s.handleFragment(data[2:])
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case opcodes.OP_Ack:
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return s.handleAck(data[2:])
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case opcodes.OP_Combined:
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return s.handleCombined(data[2:])
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case opcodes.OP_AppCombined:
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return s.handleAppCombined(data[2:])
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case opcodes.OP_KeepAlive:
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s.resetTimeout()
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return nil
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case opcodes.OP_SessionDisconnect:
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return s.handleDisconnect()
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}
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atomic.AddUint64(&s.packetsIn, 1)
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atomic.AddUint64(&s.bytesIn, uint64(len(data)))
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return nil
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}
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// handlePacket processes reliable packets
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func (s *Stream) handlePacket(data []byte) error {
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if len(data) < 2 {
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return nil
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}
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seq := binary.BigEndian.Uint16(data[:2])
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data = data[2:]
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s.mu.Lock()
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defer s.mu.Unlock()
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// Check sequence
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if seq != s.seqIn {
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// Out of order - send immediate ACK
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s.sendAckImmediate(seq)
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return nil
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}
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// Update sequence
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s.seqIn++
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// Schedule ACK
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s.scheduleAck(seq)
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// Process packet data
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return s.processPacketData(data)
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}
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// handleFragment assembles fragmented packets
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func (s *Stream) handleFragment(data []byte) error {
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if len(data) < 8 {
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return nil
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}
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seq := binary.BigEndian.Uint16(data[:2])
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fragSeq := binary.BigEndian.Uint16(data[2:4])
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fragTotal := binary.BigEndian.Uint16(data[4:6])
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fragCur := binary.BigEndian.Uint16(data[6:8])
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data = data[8:]
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s.mu.Lock()
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defer s.mu.Unlock()
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// Get or create fragment buffer
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frag, exists := s.fragments[fragSeq]
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if !exists {
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frag = &fragmentBuffer{
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totalSize: uint32(fragTotal),
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chunks: make(map[uint16][]byte),
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startTime: time.Now(),
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}
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s.fragments[fragSeq] = frag
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}
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// Store chunk
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frag.chunks[fragCur] = append([]byte(nil), data...)
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frag.received++
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// Check if complete
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if frag.received == uint32(fragTotal) {
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// Reassemble
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complete := make([]byte, 0)
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for i := uint16(0); i < fragTotal; i++ {
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if chunk, ok := frag.chunks[i]; ok {
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complete = append(complete, chunk...)
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}
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}
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delete(s.fragments, fragSeq)
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// Process reassembled packet
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return s.processPacketData(complete)
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}
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// Schedule ACK for fragment
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s.scheduleAck(seq)
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return nil
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}
|
||||
|
||||
// handleAck processes acknowledgments
|
||||
func (s *Stream) handleAck(data []byte) error {
|
||||
if len(data) < 2 {
|
||||
return nil
|
||||
}
|
||||
|
||||
ackSeq := binary.BigEndian.Uint16(data[:2])
|
||||
|
||||
s.mu.Lock()
|
||||
defer s.mu.Unlock()
|
||||
|
||||
// Remove from pending
|
||||
if pending, exists := s.pendingAcks[ackSeq]; exists {
|
||||
delete(s.pendingAcks, ackSeq)
|
||||
// Update RTT stats here if needed
|
||||
_ = pending
|
||||
}
|
||||
|
||||
// Update last ACK seen
|
||||
if ackSeq > s.seqLastAck {
|
||||
s.seqLastAck = ackSeq
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// SendPacket sends an application packet
|
||||
func (s *Stream) SendPacket(app *packets.AppPacket) error {
|
||||
// Convert to protocol packet
|
||||
proto := s.appToProto(app)
|
||||
|
||||
// Check if needs fragmentation
|
||||
if proto.Size() > uint32(s.maxLen) {
|
||||
return s.sendFragmented(proto)
|
||||
}
|
||||
|
||||
// Add to appropriate queue
|
||||
if app.Priority > packets.PriorityNormal {
|
||||
s.mu.Lock()
|
||||
s.reliableQueue = append(s.reliableQueue, proto)
|
||||
s.mu.Unlock()
|
||||
} else {
|
||||
s.mu.Lock()
|
||||
s.unreliableQueue = append(s.unreliableQueue, proto)
|
||||
s.mu.Unlock()
|
||||
}
|
||||
|
||||
// Process queues
|
||||
return s.processQueues()
|
||||
}
|
||||
|
||||
// sendReliable sends a reliable packet with sequence number
|
||||
func (s *Stream) sendReliable(proto *packets.ProtoPacket) error {
|
||||
s.mu.Lock()
|
||||
seq := s.seqOut
|
||||
s.seqOut++
|
||||
s.mu.Unlock()
|
||||
|
||||
// Build packet with sequence
|
||||
data := make([]byte, proto.Size()+2)
|
||||
binary.BigEndian.PutUint16(data[:2], seq)
|
||||
proto.Serialize(data[2:], 0)
|
||||
|
||||
// Track for retransmission
|
||||
pending := &pendingPacket{
|
||||
packet: proto,
|
||||
seq: seq,
|
||||
sentTime: time.Now(),
|
||||
attempts: 1,
|
||||
nextRetry: time.Now().Add(time.Second),
|
||||
}
|
||||
|
||||
s.mu.Lock()
|
||||
s.pendingAcks[seq] = pending
|
||||
s.mu.Unlock()
|
||||
|
||||
// Send with protocol header
|
||||
return s.sendRaw(opcodes.OP_Packet, data)
|
||||
}
|
||||
|
||||
// sendRaw sends raw data with protocol opcode
|
||||
func (s *Stream) sendRaw(opcode uint16, data []byte) error {
|
||||
// Build packet: opcode + data + CRC
|
||||
packet := make([]byte, 2+len(data)+2)
|
||||
binary.BigEndian.PutUint16(packet[:2], opcode)
|
||||
copy(packet[2:], data)
|
||||
|
||||
// Add CRC
|
||||
crc := crypto.CalculateCRC(packet[:len(packet)-2], s.crcKey)
|
||||
binary.BigEndian.PutUint16(packet[len(packet)-2:], crc)
|
||||
|
||||
// Encrypt if needed
|
||||
if s.cipher != nil {
|
||||
s.cipher.Encrypt(packet)
|
||||
}
|
||||
|
||||
// Send via gnet
|
||||
atomic.AddUint64(&s.packetsOut, 1)
|
||||
atomic.AddUint64(&s.bytesOut, uint64(len(packet)))
|
||||
|
||||
return s.conn.AsyncWrite(packet, nil)
|
||||
}
|
||||
|
||||
// Helper methods
|
||||
|
||||
func (s *Stream) processPacketData(data []byte) error {
|
||||
// Create ProtoPacket from raw data
|
||||
proto := packets.NewProtoPacketFromRaw(data, -1, s.opcodeManager)
|
||||
|
||||
// Decompress if needed
|
||||
proto.DecompressPacket()
|
||||
|
||||
// Convert to AppPacket
|
||||
app := proto.MakeApplicationPacket(s.opcodeSize)
|
||||
|
||||
// Deliver to callback
|
||||
if s.onPacket != nil {
|
||||
s.onPacket(app)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) scheduleAck(seq uint16) {
|
||||
if s.ackTimer == nil {
|
||||
s.ackTimer = time.AfterFunc(s.ackThreshold, func() {
|
||||
s.sendAckImmediate(seq)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) sendAckImmediate(seq uint16) error {
|
||||
data := make([]byte, 2)
|
||||
binary.BigEndian.PutUint16(data, seq)
|
||||
return s.sendRaw(opcodes.OP_Ack, data)
|
||||
}
|
||||
|
||||
func (s *Stream) sendKeepalive() {
|
||||
s.sendRaw(opcodes.OP_KeepAlive, nil)
|
||||
// Reschedule
|
||||
if s.keepAliveTimer != nil {
|
||||
s.keepAliveTimer.Reset(10 * time.Second)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) resetTimeout() {
|
||||
if s.timeoutTimer != nil {
|
||||
s.timeoutTimer.Reset(30 * time.Second)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Stream) appToProto(app *packets.AppPacket) *packets.ProtoPacket {
|
||||
proto := packets.NewProtoPacket(app.Opcode, app.Buffer, s.opcodeManager)
|
||||
proto.CopyInfo(app.Packet)
|
||||
return proto
|
||||
}
|
||||
|
||||
func (s *Stream) processQueues() error {
|
||||
// Process reliable queue first
|
||||
s.mu.Lock()
|
||||
for len(s.reliableQueue) > 0 {
|
||||
proto := s.reliableQueue[0]
|
||||
s.reliableQueue = s.reliableQueue[1:]
|
||||
s.mu.Unlock()
|
||||
if err := s.sendReliable(proto); err != nil {
|
||||
return err
|
||||
}
|
||||
s.mu.Lock()
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) sendFragmented(proto *packets.ProtoPacket) error {
|
||||
// Fragment implementation
|
||||
return nil // TODO
|
||||
}
|
||||
|
||||
func (s *Stream) handleSessionRequest(data []byte) error {
|
||||
// Session setup
|
||||
s.state.Store(StateConnecting)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) handleSessionResponse(data []byte) error {
|
||||
s.state.Store(StateEstablished)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) handleCombined(data []byte) error {
|
||||
// Process combined packets
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) handleAppCombined(data []byte) error {
|
||||
// Process app-combined packets
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *Stream) handleDisconnect() error {
|
||||
s.state.Store(StateClosed)
|
||||
if s.onDisconnect != nil {
|
||||
s.onDisconnect()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// SetPacketCallback sets the callback for received packets
|
||||
func (s *Stream) SetPacketCallback(fn func(*packets.AppPacket)) {
|
||||
s.onPacket = fn
|
||||
}
|
||||
|
||||
// Close closes the stream
|
||||
func (s *Stream) Close() error {
|
||||
s.state.Store(StateClosed)
|
||||
// Send disconnect
|
||||
s.sendRaw(opcodes.OP_SessionDisconnect, nil)
|
||||
// Clean up timers
|
||||
if s.keepAliveTimer != nil {
|
||||
s.keepAliveTimer.Stop()
|
||||
}
|
||||
if s.ackTimer != nil {
|
||||
s.ackTimer.Stop()
|
||||
}
|
||||
return nil
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user