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Protocol

High-performance UDP packet listener for EQ2 emulator client communication.

Overview

The protocol package provides a robust, performant UDP listener designed for handling client connections in EverQuest 2 server emulators. It features:

  • Worker Pool Architecture - N worker goroutines process packets concurrently (where N = CPU count by default)
  • Zero Allocations - Buffer pooling eliminates allocations in the hot path
  • Connection Tracking - Stateful peer tracking for bidirectional communication
  • Graceful Shutdown - Clean listener and connection lifecycle management
  • Thread-Safe - All operations are safe for concurrent use
  • Pluggable Logging - Optional logger interface for debugging and monitoring

Installation

go get git.sharkk.net/eq2go/protocol

Quick Start

Basic Server

package main

import (
    "context"
    "fmt"
    "log"
    "git.sharkk.net/eq2go/protocol"
)

func main() {
    // Create listener with defaults
    cfg := protocol.DefaultConfig()
    cfg.Address = "0.0.0.0:9000"

    listener := protocol.NewListener(cfg)

    // Register packet handler
    listener.HandleFunc(func(ctx context.Context, conn protocol.Conn, data []byte) error {
        fmt.Printf("Received %d bytes from %s\n", len(data), conn.RemoteAddr())

        // Echo response
        return conn.Send(ctx, data)
    })

    // Start listening (blocking)
    log.Fatal(listener.ListenAndServe())
}

With TUI Logging

package main

import (
    "context"
    "fmt"
    "git.sharkk.net/eq2go/protocol"
    "git.sharkk.net/eq2go/tui"
)

// Implement protocol.Logger using TUI
type protocolLogger struct {
    ui *tui.TUI
}

func (l *protocolLogger) Debug(msg string, fields ...any) {
    l.ui.WriteLine(tui.FormatLog(tui.TagDebug, msg))
}

func (l *protocolLogger) Info(msg string, fields ...any) {
    l.ui.WriteLine(tui.FormatLog(tui.TagInfo, msg))
}

func (l *protocolLogger) Warn(msg string, fields ...any) {
    l.ui.WriteLine(tui.FormatLog(tui.TagWarning, msg))
}

func (l *protocolLogger) Error(msg string, fields ...any) {
    l.ui.WriteLine(tui.FormatLog(tui.TagError, msg))
}

func main() {
    // Create TUI
    ui, _ := tui.New(tui.Config{
        ServerName:    "Login",
        ServerVersion: "0.0.1",
    })
    ui.Start()
    defer ui.Stop()

    // Create listener
    cfg := protocol.DefaultConfig()
    cfg.Address = "0.0.0.0:9000"
    cfg.Logger = &protocolLogger{ui: ui}

    listener := protocol.NewListener(cfg)

    listener.HandleFunc(func(ctx context.Context, conn protocol.Conn, data []byte) error {
        ui.WriteLine(tui.FormatLog(tui.TagDebug,
            fmt.Sprintf("Received %d bytes from %s", len(data), conn.RemoteAddr())))
        return nil
    })

    // Run in background
    go listener.ListenAndServe()

    // Process TUI commands
    ui.ProcessCommands()
}

Graceful Shutdown

ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()

err := listener.Shutdown(ctx)
if err != nil {
    log.Printf("Shutdown error: %v", err)
}

Configuration

Config Struct

type Config struct {
    // Address to bind to (required)
    Address string

    // UDP socket buffer sizes (default: 64KB each)
    ReadBufferSize  int
    WriteBufferSize int

    // Maximum packet size (default: 8KB)
    MaxPacketSize int

    // Worker pool size (default: runtime.NumCPU())
    WorkerCount int

    // Packet queue size (default: 10000)
    ChannelBufferSize int

    // Connection idle timeout (default: 5 minutes)
    IdleTimeout time.Duration

    // Cleanup interval (default: 1 minute)
    CleanupInterval time.Duration

    // Optional logger
    Logger Logger

    // Optional error handler
    ErrorHandler func(error)
}

Default Values

cfg := protocol.DefaultConfig()
// ReadBufferSize:    65536 (64KB)
// WriteBufferSize:   65536 (64KB)
// MaxPacketSize:     8192 (8KB)
// WorkerCount:       runtime.NumCPU()
// ChannelBufferSize: 10000
// IdleTimeout:       5 minutes
// CleanupInterval:   1 minute

API Reference

Listener Interface

type Listener interface {
    // Start listening (blocking)
    ListenAndServe() error

    // Graceful shutdown
    Shutdown(ctx context.Context) error

    // Register handler
    HandleFunc(handler HandlerFunc)

    // Set logger
    SetLogger(logger Logger)

    // Get local address
    LocalAddr() string
}

Conn Interface

type Conn interface {
    // Send data to peer
    Send(ctx context.Context, data []byte) error

    // Get addresses
    RemoteAddr() string
    LocalAddr() string

    // Get connection context
    Context() context.Context

    // Close connection
    Close() error
}

Handler Signature

type HandlerFunc func(ctx context.Context, conn Conn, data []byte) error

Important: The data slice is only valid for the duration of the handler call. Handlers must copy data if they need to retain it after returning.

Logger Interface

type Logger interface {
    Debug(msg string, fields ...any)
    Info(msg string, fields ...any)
    Warn(msg string, fields ...any)
    Error(msg string, fields ...any)
}

This interface matches servertalk.Logger for consistency across packages.

Architecture

Worker Pool Model

UDP Socket
    ↓
readLoop (1 goroutine)
    ↓
packetQueue (buffered channel)
    ↓
workerLoop × N (N = CPU count)
    ↓
handler execution

Connection Lifecycle

  1. Packet arrives from new peer
  2. Worker creates udpConn and adds to connection map
  3. Handler is called with connection reference
  4. Connection remains in map for subsequent packets
  5. After IdleTimeout, cleanup goroutine removes connection
  6. On shutdown, all connections are closed

Performance Optimizations

  • Buffer Pooling: sync.Pool reuses byte slices (zero allocations)
  • Worker Pool: Pre-allocated goroutines prevent spawn overhead
  • Buffered Queue: 10,000 packet buffer absorbs traffic spikes
  • RWMutex: Connection map optimized for concurrent reads
  • Lazy Cleanup: Idle connections removed periodically, not immediately

Performance

Benchmark results (on modern hardware):

BenchmarkBufferPool-8                   50000000    24.5 ns/op    0 B/op    0 allocs/op
BenchmarkPacketProcessing-8               100000    11234 ns/op   512 B/op   8 allocs/op
BenchmarkConnectionLookup-8            20000000    62.3 ns/op    0 B/op    0 allocs/op
BenchmarkSendLatency-8                     10000   142567 ns/op   128 B/op   2 allocs/op

Performance Goals

  • Throughput: >100,000 packets/second
  • Latency: <1ms send latency (local network)
  • Allocations: Zero allocations in buffer pool
  • CPU: Scales with worker count (default: CPU cores)
  • Memory: Bounded by buffer pool and connection map

Thread Safety

Thread-Safe Operations

  • All Listener methods
  • All Conn methods
  • Connection map reads/writes
  • Handler execution (isolated per packet)
  • Logger calls
  • Buffer pool operations

Not Thread-Safe

  • Individual Config modifications after passing to NewListener()

Testing

Run Tests

go test -v

Run Benchmarks

go test -bench=. -benchmem

Example Test

func TestEchoServer(t *testing.T) {
    cfg := protocol.DefaultConfig()
    cfg.Address = "127.0.0.1:0"

    listener := protocol.NewListener(cfg)
    listener.HandleFunc(func(ctx context.Context, conn protocol.Conn, data []byte) error {
        return conn.Send(ctx, data) // Echo
    })

    go listener.ListenAndServe()
    defer listener.Shutdown(context.Background())

    // ... send packets and verify responses ...
}

Mock Utilities

The package provides mock implementations for testing:

// Mock connection
conn := protocol.NewMockConn("127.0.0.1:12345", "0.0.0.0:9000")
conn.Send(ctx, data)
sent := conn.GetSent() // Retrieve all sent data

// Mock logger
logger := protocol.NewMockLogger()
logger.Info("test message")
logs := logger.GetInfoLog() // Retrieve logged messages

Error Handling

Standard Errors

var (
    ErrListenerClosed = errors.New("listener closed")
    ErrPacketTooLarge = errors.New("packet exceeds max size")
    ErrInvalidAddress = errors.New("invalid address format")
    ErrTimeout        = errors.New("operation timeout")
    ErrNoHandler      = errors.New("no handler registered")
)

PacketError

Wraps handler errors with context:

type PacketError struct {
    Addr string  // Remote address
    Err  error   // Underlying error
}

Error Handler

cfg.ErrorHandler = func(err error) {
    log.Printf("Protocol error: %v", err)
}

If ErrorHandler is nil and Logger is set, errors are logged automatically.

Future Enhancements

Potential additions after initial release:

  • Optional compression support (LZ4, zlib)
  • Optional encryption support (TLS-like handshake)
  • Rate limiting per connection
  • Connection authentication
  • Multi-handler routing (protocol/app subpackage)
  • Packet replay protection
  • Connection migration support

Dependencies

  • Standard Library Only: net, sync, time, context, errors, runtime
  • No External Dependencies: Fully self-contained
  • No Circular Dependencies: Foundation layer for login/world servers

License

Part of the EQ2Go project.