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EQ2Emu/docs/lua_functions/SetSpellDisplayEffect.md
2025-05-25 21:42:32 -04:00

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Function: SetSpellDisplayEffect(spell, idx, field, percentage)

Description: Set's the spell display effect value.

Parameters:

  • spell (Spell) - Spell object representing spell.
  • idx (uint32) - Integer value idx.
  • field (string) - String field.
  • percentage (uint8) - Integer value percentage.

Returns: None.

Example:

-- From ItemScripts/AbbatoirCoffee.lua
function cast(Item, Player)
	Spell = GetSpell(5463)
	Regenz = 18.0
	newDuration = 180000
	SetSpellData(Spell, "duration1", newDuration)
	SetSpellData(Spell, "duration2", newDuration)
	SetSpellDataIndex(Spell, 0, Regenz)
	SetSpellDisplayEffect(Spell, 0, "description", "Increases Out-of-Combat Power Regeneration of target by " .. Regenz)
	CastCustomSpell(Spell, Player, Player)
end