23 lines
609 B
Markdown
23 lines
609 B
Markdown
### Function: QuestIsComplete(player, quest_id)
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**Description:**
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Identifies if the quest has been completed or not based on the quest_id.
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**Parameters:**
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- `player` (Spawn) - Spawn object representing `player`.
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- `quest_id` (uint32) - Integer value `quest_id`.
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**Returns:** None.
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**Example:**
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```lua
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-- From Quests/Baubbleshire/helping_some_friends.lua
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function step2_complete_talkedToDrundo(Quest, QuestGiver, Player)
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UpdateQuestStepDescription(Quest, 2, "I have given Drundo the walnut pie.")
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if QuestIsComplete(Player, HELPING_SOME_FRIENDS) then
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pranks_given(Quest, QuestGiver, Player)
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end
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```
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