15 lines
346 B
Markdown
15 lines
346 B
Markdown
### Function: ToggleCharacterFlag(player, flag_id)
|
|
|
|
**Description:**
|
|
Toggles a character flag, auto consume, hide hood, helm, etc. Refer to player.h #define CF_... flags.
|
|
|
|
**Parameters:**
|
|
- `player` (Spawn) - Spawn object representing `player`.
|
|
- `flag_id` (uint32) - Integer value `flag_id`.
|
|
|
|
**Returns:** None.
|
|
|
|
**Example:**
|
|
|
|
Example Required
|