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EQ2Emu/docs/lua_functions/SetPlayerLevel.md
2025-05-15 09:50:31 -04:00

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Function: SetPlayerLevel(Player, Level)

Description: Sets the players adventure level to the specified value. This is an administrative function (normally level changes by experience gain), allowing GM or script to directly change level.

Parameters:

Player: Spawn  The player whose level to change.

Level: Int32  The new level to set.

Returns: None.

Example:

-- Example usage (GM tool leveling a player to 50) SetPlayerLevel(Player, 50)