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EQ2Emu/docs/lua_functions/SetMaxHP.md

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### Function: SetMaxHP(spawn, value)
**Description:**
Set's the Max HP of the Spawn (As a Spell Bonus) to the new value.
**Parameters:**
- `spawn` (Spawn) - Spawn object reference `spawn`.
- `value` (int32) - Integer value `value`.
**Returns:** None.
**Example:**
```lua
-- From ItemScripts/devpotion.lua
function examined(Item, Player)
SetMaxHP(Player, GetMaxHP * 3)
end
```