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### Function: SayOOC(spawn, message, player, dist, language)
**Description:**
Sends a Out of Character message from the Spawn to the general area based on the distance, or otherwise to a specific Player if specified, otherwise optional/nil.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `message` (string) - String `message`.
- `player` (Spawn) - Spawn object representing `player`.
- `dist` (int32) - Integer value `dist`.
- `language` (int32) - Integer value `language`.
**Returns:** None.
**Example:**
Example Required