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EQ2Emu/docs/lua_functions/HasQuest.md
2025-05-25 21:42:32 -04:00

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### Function: HasQuest(player, quest_id)
**Description:**
Return's true if the player has the quest_id active in their journal.
**Parameters:**
- `player` (Spawn) - Spawn object representing `player`.
- `quest_id` (uint32) - Integer value `quest_id`.
**Returns:** Return's true if the player has an active quest (not completed/pending).
**Example:**
```lua
-- From ItemScripts/abadlypolishedsteelkey.lua
function examined(Item, Player)
if not HasQuest(Player, Polishedsteelkey) then
OfferQuest(nil, Player, Polishedsteelkey)
end
```