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EQ2Emu/docs/code/HousingDB.md
2025-05-06 09:54:48 -04:00

962 B

File: HousingDB.cpp

Classes

None detected

Functions

  • void WorldDatabase::LoadHouseZones() {
  • int64 WorldDatabase::AddPlayerHouse(int32 char_id, int32 house_id, int32 instance_id, int32 upkeep_due) {
  • void WorldDatabase::SetHouseUpkeepDue(int32 char_id, int32 house_id, int32 instance_id, int32 upkeep_due) {
  • void WorldDatabase::UpdateHouseEscrow(int32 house_id, int32 instance_id, int64 amount_coins, int32 amount_status) {
  • void WorldDatabase::RemovePlayerHouse(int32 char_id, int32 house_id) {
  • void WorldDatabase::LoadPlayerHouses() {
  • void WorldDatabase::LoadDeposits(PlayerHouse* ph)
  • void WorldDatabase::LoadHistory(PlayerHouse* ph)
  • void WorldDatabase::AddHistory(PlayerHouse* house, char* name, char* reason, int32 timestamp, int64 amount, int32 status, int8 pos_flag)
  • HouseHistory h(Timer::GetUnixTimeStamp(), amount, string(name), string(reason), status, pos_flag);

Notable Comments

None detected