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EQ2Emu/docs/lua_functions/ToggleCharacterFlag.md

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### Function: ToggleCharacterFlag(player, flag_id)
**Description:**
Toggles a character flag, auto consume, hide hood, helm, etc. Refer to player.h #define CF_... flags.
**Parameters:**
- `player` (Spawn) - Spawn object representing `player`.
- `flag_id` (uint32) - Integer value `flag_id`.
**Returns:** None.
**Example:**
Example Required