17 lines
454 B
Markdown
17 lines
454 B
Markdown
### Function: SetInvulnerable(Spawn, Enable)
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**Description:** Toggles an entity’s invulnerability. When set to true, the spawn will not take damage from any source.
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**Parameters:**
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`Spawn`: Spawn – The entity to modify.
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`Enable`: Boolean – true to make invulnerable; false to remove invulnerability.
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**Returns:** None.
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**Example:**
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```lua
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-- Example usage (make an NPC invulnerable during a dialogue scene)
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SetInvulnerable(QuestNPC, true)
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``` |