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EQ2Emu/docs/lua_functions/RemoveSpawnIDAccess.md

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### Function: RemoveSpawnIDAccess(spawn, id, zone)
**Description:**
Removes the Spawn(Player) access to any of the `id` spawn ids inside the Zone specified. If zone is not provided, Spawn's zone is used.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `id` (uint32) - Integer value `id`.
- `zone` (Zone) - Zone object representing `zone`.
**Returns:** None.
**Example:**
Example Required