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EQ2Emu/docs/lua_functions/MoveToLocation.md

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Function: MoveToLocation(spawn, x, y, z, speed, lua_function, more_points, use_nav_path)

Description: Tells NPC to move to the location specified in the x,y,z.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • x (int32) - Integer value x.
  • y (int32) - Integer value y.
  • z (int32) - Integer value z.
  • speed (int32) - Integer value speed.
  • lua_function (int32) - Integer value lua_function.
  • more_points (int32) - Integer value more_points.
  • use_nav_path (int32) - Integer value use_nav_path.

Returns: None.

Example:

-- From SpawnScripts/BeggarsCourt/aBrotherhoodenforcer.lua
function spawn(NPC)
	if GetSpawnLocationID(NPC) == 403031 then
		MoveToLocation(NPC, -14.62, 2.25, -6.99, 3, "", true)
		MoveToLocation(NPC, -17.68, 3.00, -21.58, 3, "", false)
	end