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EQ2Emu/docs/lua_functions/IsEntity.md
2025-05-25 21:42:32 -04:00

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Function: IsEntity(spawn)

Description: Return's true if the Spawn is an entity (Player/NPC/Bot).

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.

Returns: True if the spawn is an entity, otherwise false.

Example:

-- From ItemScripts/LaserGoggles.lua
function used(Item, Player)
    local target = GetTarget(Player)
    if target ~= nil and IsEntity(target) then
        local encounter = GetEncounter(target)
        if encounter ~= nil then
            doDamage(Player, target, damage)
        else
            doDamage(Player, target, damage)
        end