26 lines
740 B
Markdown
26 lines
740 B
Markdown
### Function: AddSpawnAccess(Spawn, Player)
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**Description:**
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Allows `Player` access to `Spawn` visually and such as for restricting to Quest only Player's.
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**Parameters:**
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- `Spawn` (Spawn) - Spawn object representing `Spawn`.
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- `Player` (Spawn) - Spawn object value `Player`.
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**Returns:** None.
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**Example:**
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```lua
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-- From ItemScripts/BowlOfTerratrodderChuck.lua
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function used(Item, Player)
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if HasQuest(Player, AMindOfMyOwn) then
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if GetZoneID(GetZone(Player)) == 108 then
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RemoveItem(Player, TerratrodderChuck)
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local bucket = SpawnMob(GetZone(Player), 1081002, 1, GetX(Player), GetY(Player), GetZ(Player), GetHeading(Player))
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AddSpawnAccess(bucket, Player)
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SetTempVariable(bucket, "PlayerPointer", Player)
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end
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```
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