599 B
599 B
Function: SetTarget(Originator, Target)
Description: Forces one spawn (Originator) to target another (Target). This can make an NPC switch targets mid-combat or cause a player’s target to change under certain conditions.
Parameters:
Originator
: Spawn – The entity whose target will be changed.
Target
: Spawn – The entity to set as the new target.
Returns: None.
Example:
-- Example usage (boss switches target to a healer)
SetTarget(BossNPC, HealerNPC)
SetInfoFlag(BossNPC) -- assures we send the changes out immediately versus waiting for process loop