27 lines
985 B
Markdown
27 lines
985 B
Markdown
### Function: PlayAnimationString(spawn, name, opt_target, set_no_target, use_all_spelltargets, ignore_self)
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**Description:**
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Play an animation by using the string to all Player's or only a specific optional_target (Player). Review Appearance ID's in the Reference List https://wiki.eq2emu.com/ReferenceLists by client for more details.
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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- `name` (string) - String `name`.
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- `opt_target` (int32) - Integer value `opt_target`.
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- `set_no_target` (int32) - Integer value `set_no_target`.
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- `use_all_spelltargets` (int32) - Integer value `use_all_spelltargets`.
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- `ignore_self` (int32) - Integer value `ignore_self`.
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**Returns:** None.
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**Example:**
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```lua
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-- From Spells/Commoner/UnholyFear.lua
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function cast(Caster, Target)
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local targets = GetSpellTargets()
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for k,v in ipairs(targets) do
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if GetLevel(v) < GetLevel(Caster) then
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PlayAnimationString(v, "cringe", nil, true)
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end
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```
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