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EQ2Emu/docs/lua_functions/HasItemEquipped.md
2025-05-25 21:42:32 -04:00

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### Function: HasItemEquipped(player, item_id)
**Description:**
Return's if the player has an item equipped with the item_id.
**Parameters:**
- `player` (Spawn) - Spawn object representing `player`.
- `item_id` (uint32) - Integer value `item_id`.
**Returns:** Return's true if the item_id is equipped on the player, otherwise false.
**Example:**
```lua
-- From ItemScripts/Griz.lua
function GrizChat2_1(Item, Spawn)
if GetQuestStep(Spawn, SometimesKnut) == 2 then
SetStepComplete(Spawn, SometimesKnut, 2)
AddSpawnAccess(GetSpawnByLocationID(Zone, 579551), Spawn)
end
```