22 lines
600 B
Markdown
22 lines
600 B
Markdown
### Function: GiveExp(player, amount)
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**Description:**
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Awards a certain amount of experience points to the specified player. This can be used to grant quest rewards or bonus experience outside the normal combat exp flow.
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**Parameters:**
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- `player` (Spawn) - Spawn object representing `player`.
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- `amount` (uint32) - Quantity `amount`.
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**Returns:** None.
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**Example:**
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```lua
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-- From Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua
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function Step1Complete(Quest, QuestGiver, Player)
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GiveExp(Player, 110)
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Step2Init(Quest, QuestGiver, Player)
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CurrentStep(Quest, QuestGiver, Player)
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end
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```
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