1
0
EQ2Emu/docs/lua_functions/GetChoiceSpawnID.md

16 lines
571 B
Markdown

### Function: GetChoiceSpawnID(spawn, commandMatch, declineValue)
**Description:**
Spawn represents the Player with the choice window. Return's the spawn_id if the choice was determined from a previously provided CreateChoiceWindow. This remains until ClearChoice is called.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `commandMatch` (string) - String `commandMatch`.
- `declineValue` (uint8) - Integer value `declineValue`.
**Returns:** UInt32 of the spawn_id the Player is using the choice dialog with.
**Example:**
Example Required