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### Function: Despawn(spawn, delay)
**Description:**
Despawns the defined spawn, delay is optional, if provided the Despawn will take place after a delay.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `delay` (uint32) - Integer value `delay`.
**Returns:** None.
**Example:**
```lua
-- From Quests/BigBend/gnomore_gnomesteaks.lua
function Step1Complete(Quest, QuestGiver, Player)
UpdateQuestStepDescription(Quest, 1, "Looks like Ruzb is beyond salvation.")
UpdateQuestTaskGroupDescription(Quest, 1, "Looks like Ruzb just couldn't keep away from the gnomesteaks. His loss.")
local zone = GetZone(Player)
local RuzbNPC = GetSpawnByLocationID(zone, 388762, false)
Despawn(RuzbNPC)
local Ruzb = GetSpawnByLocationID(zone, 133773787, false)
local SpawnRuzb = SpawnByLocationID(zone, 133773787,false)
AddQuestStepKill(Quest, 2, "I need to kill Ruzb!", 1, 100, "I need to kill Ruzb after he attacked me.", 91, 1340140)
AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
end
```