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EQ2Emu/docs/lua_functions/CompareSpawns.md
2025-05-28 21:48:33 -04:00

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Function: CompareSpawns(SpawnA, SpawnB)

Description: Compares two spawn objects to determine if they refer to the same actual entity in the world.

Parameters:

SpawnA: Spawn The first spawn to compare. SpawnB: Spawn The second spawn to compare.

Returns: Boolean true if both SpawnA and SpawnB represent the same spawn (same entity); false if they are different.

Example:

-- Example usage (make sure a target hasnt changed before proceeding)
if CompareSpawns(CurrentTarget, GetTarget(Player)) then
    -- proceed assuming target remains the same
end