681 B
681 B
Function: CheckLOS(Origin, Target)
Description: Checks line-of-sight between two spawns. Returns true if Origin can “see” Target (no significant obstacles in between), false if line of sight is blocked.
Parameters:
Origin
: Spawn – The entity from whose perspective to check line of sight.
Target
: Spawn – The entity to check if visible.
Returns: Boolean – true if there is line-of-sight; false if something blocks the view between origin and target.
Example:
-- Example usage (sniper NPC only shoots if it has line of sight to the player)
if CheckLOS(SniperNPC, Player) then
CastSpell(SniperNPC, SNIPER_SHOT_ID, 1, Player)
end