642 B
642 B
Function: CanSeeInvis(Player, Target)
Description: Checks if the given NPC or player can see invisible entities. Some NPCs have see-invis or see-stealth abilities, which this would indicate.
Parameters:
Player/Entity
: Spawn – The Player/Entity to check for see-invisibility capability.
Target
: Spawn – The entity to check if Player can see them.
Returns: Boolean – true if this spawn can detect invisible targets; false if not.
Example:
-- Example usage (NPC will attack stealthed players only if it can see invis)
if IsPlayer(Target) or CanSeeInvis(NPC, Target) then
Attack(NPC, Target)
end